I'm sending off for a few 54mm plastic soldiers inspired by the Little Wars yahoo group that I've just joined, I made up some rules that may suit my needs so I thought I'd share them on here.
I'm sending for roughly Franco-Prussian War period soldiers and I'll post about them when they arrive.
TOY SOLDIER WAR GAME RULES
SEQUENCE :
ARMY A MOVES, THEN SHOOTS, THEN FIGHTS
ARMY B MOVES, THEN SHOOTS, THEN FIGHTS
MOVEMENT :
ROLL 2D6 FOR FOOT SOLDIERS AND 4D6 FOR MOUNTED TROOPS , CANNONS MAY BE MANHANDLED 1D6 OR HORSE DRAWN 2D6, THE SCORE EQUALS THE MAXIMUM DISTANCE A SOLDIER MAY MOVE
TERRAIN FEATURES ARE CROSSED AT HALF SPEED.
THE PRESENCE OF AN OFFICER WITH THE UNIT ALLOWS A RE-ROLL OF ONE DIE
SHOOTING :
SELECT A TARGET FOR EACH MAN SHOOTING, LINE OF SIGHT IS REQUIRED AND ROLL 1D6.
RANGES :
RIFLE, MUSKET 18"-36" 6 TO HIT
9"-18" 5 OR 6 TO HIT
0"-9" 4,5 OR 6 TO HIT
PISTOL 0"-9" 4,5 OR 6 TO HIT
CANNON ( ROLL 10D6 )
36"+ 6 TO HIT
9"-18" 5 OR 6 TO HIT
0"-9" 4,5 OR 6 TO HIT
THE PRESENCE OF A SERGEANT WITH THE UNIT ALLOWS A RE-ROLL OF ONE DIE
TARGETS IN PARTIAL COVER SAVE ON A ROLL OF 4,5 OR 6 FOR HARD COVER
SAVE ON 5 OR 6 IF IN SOFT COVER
HAND TO HAND :
ROLL 1D6 PER MAN ON FOOT 2D6 IF MOUNTED VERSUS FOOT
HIGH SCORE WINS IF SEPARATED BY MORE THAN ONE PIP
EG. 4-3 IS A DRAW BUT 4-2 IS A WIN