Here are a few shots from last nights Hail Caesar game, it's not a full report because I still need to concentrate on the rules.
Mucianus from Gripping Beast.
Irregular Miniatures Equites.
Vespasians troops have red tunics whist Vitellius' wear white.It's all the same army actually but I split the tunic colours half red and half white to differentiate them during civil war encounters..
Armenian ? Cataphracts fighting for Vespasian.
A good battle with much, many incidents. I did have a game the previous evening but messed it up by mixing up the rules in my head with Warmaster which spoiled the game. So I decided to replay the game with the same forces on a different terrain.
Thursday 28 July 2011
Wednesday 27 July 2011
Toy Soldier Wargame Rules - v.2
SEQUENCE :
ARMY A MOVES, THEN SHOOTS, THEN FIGHTS
ARMY B MOVES, THEN SHOOTS, THEN FIGHTS
MOVEMENT :
ROLL 2D6 PER UNIT OF FOOT SOLDIERS AND 4D6 FOR MOUNTED TROOPS , CANNONS MAY BE MANHANDLED 1D6 OR HORSE DRAWN 2D6, THE SCORE EQUALS THE MAXIMUM DISTANCE A SOLDIER MAY MOVE
TERRAIN FEATURES ARE CROSSED AT HALF SPEED.
THE PRESCENCE OF AN OFFICER WITH THE UNIT ALLOWS A RE-ROLL OF ONE DIE
SHOOTING :
SELECT A TARGET FOR EACH MAN SHOOTING, LINE OF SIGHT IS REQUIRED AND ROLL 1D6.
RANGES :
RIFLE, MUSKET RANGE 18"- 36" 6 TO HIT
9"- 18" 5 OR 6 TO HIT
0"- 9" 4,5 OR 6 TO HIT
PISTOL RANGE 0"- 9" 4,5 OR 6 TO HIT
2 SHOTS
CANNON RANGE 36"+ 5 or 6 TO HIT
ROLL 10D6 9"- 18" 4,5 OR 6 TO HIT
0"- 9" 3,4,5 OR 6 TO HIT
THE PRESCENCE OF A SERGEANT WITH THE UNIT ALLOWS A RE-ROLL OF ONE DIE
TARGETS IN PARTIAL COVER SAVE ON A ROLL OF 4,5 OR 6 IF THE COVER IS HARD (STONE BUILDINGS ETC:).
ROLL 5 OR 6 IF IN SOFT COVER ( TREES, HEDGES ETC:).
HAND TO HAND :
ROLL 1D6 PER MAN ON FOOT 2D6 IF MOUNTED VERSUS FOOT.
UP TO THREE MEN CAN ATTACK ONE MAN.
HIGH SCORE WINS IF SEPARATED BY MORE THAN ONE PIP
EG. 4-3 IS A DRAW BUT 4-2 IS A WIN
LOSERS DEFENDING PARTIAL COVER SAVE ON A ROLL OF 4,5 OR 6 IF THE THE COVER IS HARD, 5 OR 6 IF THE COVER IS SOFT.
Monday 25 July 2011
Go Outdoors - Toy Soldier Battle
The Germans deployed.
The wind kept blowing them over and they were tricky to stand up.
The French deployed.
Toy soldiers in their natural environment.
The battlefield.
While moving the Zouaves Carol got hold of this worm which caused her to fail her morale test and flee indoors till I redeployed the offending worm.
I can't say too much as I had a run in with a largish spider who was lurking under the rocks I set up in the middle of the battlefield. Such are the joys of active service in the field.
Carol having rallied and returned continues moving the French.
The German artillery is put out of action.
French lancers lurking.
The German lancers attempt to take cover behind the rocks.
The French gunners aim at the lancers and kill them all with well aimed shooting. Six hits from ten dice needing five or six to hit!.
Close range rifle fire kills many French soldiers.
The French left wing is defeated.
The French lancers charge home and the German left wing is defeated. It started raining soon after this.
We had a fun game and provided some entertainment for the lady next door.
The rules were adapted a little, move rates were set and increased to 18" for infantry and 36" for cavalry.
Must have another outside battle sometime with more terrain features.
The wind kept blowing them over and they were tricky to stand up.
The French deployed.
Toy soldiers in their natural environment.
The battlefield.
While moving the Zouaves Carol got hold of this worm which caused her to fail her morale test and flee indoors till I redeployed the offending worm.
I can't say too much as I had a run in with a largish spider who was lurking under the rocks I set up in the middle of the battlefield. Such are the joys of active service in the field.
Carol having rallied and returned continues moving the French.
The German artillery is put out of action.
French lancers lurking.
The German lancers attempt to take cover behind the rocks.
The French gunners aim at the lancers and kill them all with well aimed shooting. Six hits from ten dice needing five or six to hit!.
Close range rifle fire kills many French soldiers.
The French left wing is defeated.
The French lancers charge home and the German left wing is defeated. It started raining soon after this.
We had a fun game and provided some entertainment for the lady next door.
The rules were adapted a little, move rates were set and increased to 18" for infantry and 36" for cavalry.
Must have another outside battle sometime with more terrain features.
Monday 11 July 2011
Hail Caesar - first try out.
Time for a 6mm game of Hail Caesar.
Gauls to the left and Romans on the right.
The Roman camp.
The Gallic battleline.
Irregular Miniatures 6mm Romans.
Heroics & Ros and Irregular Miniatures Gauls.
The Roman battleline.
The armies get stuck in.
The Gallic right wing cavalry are defeated and fall back in disorder. Green dice with a !.
The Roman right wing in fierce combat with the Gallic warbands.
The Roman right wins.
The Roman left wing has seen off all of the warbands.
The Romans are still strong.
The Gallic Chieftain accepts defeat.
A good game, these rules seem to be very good.
Gauls to the left and Romans on the right.
The Roman camp.
The Gallic battleline.
Irregular Miniatures 6mm Romans.
Heroics & Ros and Irregular Miniatures Gauls.
The Roman battleline.
The armies get stuck in.
The Gallic right wing cavalry are defeated and fall back in disorder. Green dice with a !.
The Roman right wing in fierce combat with the Gallic warbands.
The Roman right wins.
The Roman left wing has seen off all of the warbands.
The Romans are still strong.
The Gallic Chieftain accepts defeat.
A good game, these rules seem to be very good.
Tuesday 5 July 2011
Toy Soldiers - French painted!.
I've just finished 20 Armies In Plastic ACW Zouaves as late 19th/early 20th century French Zouaves for my Toy Soldier "Little Wars" era wargames.
I like the AIP figures.
They are however quite a bit bigger than the HaT figures.
Lancers.
Cannon.
38 infantry, 5 cavalry and a gun and crew.
I know they didn't have muzzle loaders at this time but I don't care, I'll use them anyway.
-
Another 20 odd Germans to do next.
I like the AIP figures.
They are however quite a bit bigger than the HaT figures.
Lancers.
Cannon.
38 infantry, 5 cavalry and a gun and crew.
I know they didn't have muzzle loaders at this time but I don't care, I'll use them anyway.
-
Another 20 odd Germans to do next.
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