Wednesday, 22 June 2016

TANKS by Gale Force Nine. A review of sorts.

The best Fathers Day present ever arrived the other day...

Today my new moss green fleece material arrived to replace my tatty boards. So I put them together and set up a game.
 Three German StuGs face two Russian T34/85s. 50 points each.

 The number tokens show how fast the vehicles have moved.
 This StuG takes to the woods to outflank the Russians.
 Shooting, a T34 rolls five green dice, 4 and 5 score a hit and 6 scores a critical hit.
The StuG rolls five grey dice in defence the 5s cancel the Russian 5s but the two 6s cause two critical hits on the StuG.

 The other T34 rolls six dice, all miss!.
 The StuG return fire causes a critical hit but the damage gets repaired in the command phase.
 I was going to do a blow by blow account of the battle but I lost a photo and I think it may be a bit boring and longwinded. So I'll just post some more shots of the game.




 A close up of one of the critical damage cards drawn at random from a deck.
 Close range!!!. Shooting actually has infinite range on the recommended three foot square table, if you can see it you can hit it.







 With a badly damaged T34.
 The badly damaged StuG, has taken four hits out of five, decides to withdraw and concede the game.
 I do like the movement widget.
Nifty.

I like this game, the starter set is relatively cheap with good quality components including three tank kits. The game is a nice light short and sweet filler game that lasts roughly 30 minutes. There will be many expansions to give it some legs too.

Thanks to Boardgameguru for great service and a very keen price. link

Sunday, 6 March 2016

First miniatures game of 2016

Today I played my first miniature war game of the year. I dug out my small Franco-Prussian War collection of 6mm figures and had a game with my homebrew rules.

 The French are at bottom and left.
 Outnumbered, they lurk behind the hedgerows.

 6mm is not the most photogenic of sizes. 
 Prussian guns on the heights.
 Defending the farm.


I enjoyed the game but not as much as some of the games I've played recently.

After Christmas I bought Commands and Colors Napoleonics Russians.
I played it solid for weeks, brilliant. When I wasn't playing it I was reading about the Napoleonic Wars.

Then I bought Age of Napoleon for a grand strategic game.
Loved it, played it to death too.

Despatched and in transit is Napoleon- the Waterloo Campaign 1815
Can't wait!.

Sunday, 1 November 2015

Asculum 279bc

I'm still playing with my simple ancients rules, yesterday I played a game based on the battle of Carrhae. I didn't take any photos but the Romans were heavily defeated. If I had held back the Parthians and been the typical impatient wargamer the Romans would have been annihilated. A good historical result for such simple rules. I have recently pondered making the heavier/elite units more valuable for the victory conditions but in this battle the few Roman light troops were more effective than the legions. So I think I'll leave things as they are with each destroyed unit counting the same.

Today I set up a game based on Asculum 279bc, Pyrrhus against Rome. I used Commands and Colors Ancients as a guide to set up the table and first to eight destroyed units was the winner.

 The armies are closing.

 The Romans are about to be outflanked.

 On the other flank the Romans charge home and get the upper hand!.


 But Pyrrhus rallies his men and with the aid of his light horse rout the Romans.


 The rest of the Roman cavalry are routed.

 Pyrrhus proceeds to roll up the Roman line, killing a Roman general in the process.
 The phalanx crashes into the Romans. For this battle I classed the Roman hastati and princeps as elite medium infantry and the triarii as elite heavy infantry. The Epirot phalangites are all classed as heavy.

 The Romans fight back.

 But the Roman flanks are beaten.

 Pyrrhus is unstoppable.

 It's down to the triarii, oh dear!.



 Most of the Romans are wavering now.

9-3 to Pyrrhus.